Why would I Buncee?

I was recently tasked with reviewing a variety of Web 2.0 tools to be used for digital storytelling. I chose to review Buncee as a presentation tool. I honestly wasn’t expecting much and didn’t see a need for an additional presentation tool when I already have access to Keynote, Google Slides, and PowerPoint – also known (to me at least) as The Big Three. I was more than surprised by what Buncee had to offer.

For the purposes of digital storytelling, Buncee has more to offer than the more professional tone of The Big Three. Students have access to a wide variety of content and don’t need to search the web for videos or images. Buncee offers stickers, animations, backgrounds, and more that will appeal to all ages and meet the demands of most communication goals. To learn more about Buncee, watch my screencast!

With all of the tools visible on the main screen, Buncee is user friendly and intuitively designed. Students of all ability levels will quickly be able to maneuver the interface and tools. The possibilities of Buncee are infinite and inspiration is easy to come by if you visit the Buncee Blog where a variety of contributors share their work, lesson seeds, and more.

I chose to use Buncee to create a Dewey Decimal scavenger hunt for my primary students. This idea was inspired by The Library Gingerbread Man written by Dotti Enderle. In this adorable picture book, the Gingerbread Man escapes his book and attempts to run away. As he moves through the shelves of the library, he meets a variety of characters from various Dewey sections. I’ve created QR codes to post in each Dewey section. The scanned code will take students to a single, interactive Buncee slide. Each slide will feature the character from the story, the Dewey category, the “address” of the book, recorded audio from the text, and an interactive component such as a video or game. Students will visit various sections of the nonfiction shelves to learn more about the category and how the nonfiction books are organized.

 

This activity aligns with the Maryland Library Media Curriculum used in my Learning Commons and contributes to the following enduring understanding developed by the WCPS Library Media staff:

Library materials are arranged in a logical manner and may be retrieved using knowledge of that arrangement.

Students’ understandings of how the library is organized prepares students to meet the demands of LMS Standard 2.0 in which students are expected to locate and evaluate resources and sources. Students are expected to be able to follow an inquiry process to identify, locate, evaluate and select resources and sources in a wide variety of formats to meet the information need in an ethical manner. This also aligns with step 2 (Information Seeking) and 3 (Location and Access) of our inquiry model, The Big 6. 

I’m excited to see how this works in the Learning Commons!

 

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